
I have a long term project called Orbital Dawn (http://www.orbitaldawn.com) which is a game about making space stations. It's still in pretty early stages (I have precious little free time) but it's coming along. I'm mostly making it because I like making space stations, but I don't like how I have to compromise to make them in KSP or Juno: New Origins. I want something that abstracts the orbital mechanics a bit and doesn't do a full physics simulation. I want to focus on the station design, and I want lots of stations, and I want to have stations that do different things, and I want to be the one who figures out the logistics that keeps the space stations crewed, supplied and repaired. And I want to do it on an interplanetary or maybe interstellar scale. Get the idea?

I'm bad at taking screenshots but I'll post more as I go! I have a showcase video on YouTube here but it's starting to feel old! I'm waiting until a couple new features are done before I make another.
<[{ MUSIC }]>
I also make music, and I'll usually post it on YouTube and/or Bandcamp. Here's one of my favorites:
Some of it is on my main channel and some of it is part of a concept named Euclidean Sea.
I need to get better at graphic design, but I'm trying

Well, hope you like this, I'll be around.