Class A Black/Grey Interceptor, Abandoned so no need to worry about repairs.
[No Man's Sky] - Unto The Sea of Stars
- StarlightNecromancer
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[No Man's Sky] - Unto The Sea of Stars
I fell into the Nomanski hole and noticed that no one had made a thread about it yet! So I'm going to make one and also share two Sentinel Interceptors for everyone to go get!
Class A Black/Grey Interceptor, Abandoned so no need to worry about repairs.
Class A Black/Grey Interceptor, Abandoned so no need to worry about repairs.
Hidden text.
Class C Red/Black Interceptor, Crashed so do bring stuff. I also forgot to write down everything so you'll need to find yourself a portal and input the glyphs Hidden text.
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Re: [No Man's Sky] - Unto The Sea of Stars
I have also played No Mans Sky a bunch lately, alternating it with Silksong. The corvette update brought me back after not playing for over a year. Attached some pictures of the one i created. I made the lower deck the "business" area, with storage, refinery, etc. while the upper deck is the living quarters. Only pictures of those because the lower area is less decorated.
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Re: [No Man's Sky] - Unto The Sea of Stars
I'm still noodling NY way towards a corvette, I want one so bada_random_fox wrote: Thu Sep 18, 2025 2:15 pm I have also played No Mans Sky a bunch lately, alternating it with Silksong. The corvette update brought me back after not playing for over a year. Attached some pictures of the one i created. I made the lower deck the "business" area, with storage, refinery, etc. while the upper deck is the living quarters. Only pictures of those because the lower area is less decorated.
Yours looks nice!
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Re: [No Man's Sky] - Unto The Sea of Stars
I have played the expedition for this update this weekend, which got me a bunch of corvette parts and a new corvette with a bunch of inventory extensions, which is especially good for the upgrades part of the inventory, with all those corvette parts taking up space there. It looks like this:


The inside stuff for it is mostly just an evolution of the stuff i did in the previous one.
I also played around a bunch in creative to spare me having to get all the parts to experiment with. The one i am currently most pleased with was a result of making a larger window area look good. Sandwiching a deck with the windows between two without did the trick. Also helped with the issue of the underside being not much to look at with my previous models. I managed to clip the turrets into hull pieces which helped with the more clean look i have going on with this one.






The inside stuff for it is mostly just an evolution of the stuff i did in the previous one.
I also played around a bunch in creative to spare me having to get all the parts to experiment with. The one i am currently most pleased with was a result of making a larger window area look good. Sandwiching a deck with the windows between two without did the trick. Also helped with the issue of the underside being not much to look at with my previous models. I managed to clip the turrets into hull pieces which helped with the more clean look i have going on with this one.




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Re: [No Man's Sky] - Unto The Sea of Stars
Oh that's all so absolutely coola_random_fox wrote: Sun Sep 28, 2025 7:48 pm I have played the expedition for this update this weekend, which got me a bunch of corvette parts and a new corvette with a bunch of inventory extensions, which is especially good for the upgrades part of the inventory, with all those corvette parts taking up space there. It looks like this:
The inside stuff for it is mostly just an evolution of the stuff i did in the previous one.
I also played around a bunch in creative to spare me having to get all the parts to experiment with. The one i am currently most pleased with was a result of making a larger window area look good. Sandwiching a deck with the windows between two without did the trick. Also helped with the issue of the underside being not much to look at with my previous models. I managed to clip the turrets into hull pieces which helped with the more clean look i have going on with this one.
I've honestly been floating the idea in my head about a Crittertime planet for all of us to claim
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Re: [No Man's Sky] - Unto The Sea of Stars
Would probably not be used that much, as there are only two of us in this thread right now, but doesn't really cost us much either, just a few materials to build some bases, so why not i guess.StarlightNecromancer wrote: Mon Sep 29, 2025 2:37 am I've honestly been floating the idea in my head about a Crittertime planet for all of us to claim
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Re: [No Man's Sky] - Unto The Sea of Stars
In other news, i redesigned my current ship a bit, swapped the cockpit, because it obstructed the part of the windows on the deck below. Also, it just looks better this way.


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Re: [No Man's Sky] - Unto The Sea of Stars
Nice! I myself haven't built my corvette on my main save yet, but I did build one during the corvette expedition.a_random_fox wrote: Mon Sep 29, 2025 7:26 pm In other news, i redesigned my current ship a bit, swapped the cockpit, because it obstructed the part of the windows on the deck below. Also, it just looks better this way.
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Behold: The Shitbox
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Re: [No Man's Sky] - Unto The Sea of Stars
Also for anyone who has purple systems unlocked, there's a gorgeous paradise world with floating islands. Coords in the screenshot
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Re: [No Man's Sky] - Unto The Sea of Stars
That looks very cool. Will try to visit once i unlock purple stars.StarlightNecromancer wrote: Tue Oct 07, 2025 11:12 am Also for anyone who has purple systems unlocked, there's a gorgeous paradise world with floating islands. Coords in the screenshot
20251007052652_1.jpg
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Re: [No Man's Sky] - Unto The Sea of Stars
I once again built another corvette. Somewhat based on the previous one, with the front viewing deck as the most obvious connection. Moved the habs around a bit so it is now on two decks instead of three. Switched to those triangular pieces to make the transition to the wider parts more smooth. Put in those landing gears to the side so it doesn't just float in the air when landed.




The front viewing deck got some smaller adjustments: some plants and a rug to give a bit more color (and the lights on the plants make the overall lighting there a bit warmer).

And here is my "botany lab", basically just a few living walls with some decoration





The front viewing deck got some smaller adjustments: some plants and a rug to give a bit more color (and the lights on the plants make the overall lighting there a bit warmer).

And here is my "botany lab", basically just a few living walls with some decoration
