Yeah... Nintendo's constant need to innovate and come up with new gameplay hooks is detrimental to the release schedules of some games, in particular their weaker-selling IPs like Metroid, F-Zero and Star Fox, and I'm incredibly certain that it's fueled by how game critics were like "why it play the same as the game from (x) years ago :/" 20 - 30 years ago.JarylGaren wrote: Tue Jul 29, 2025 2:34 pmgod, same.SnowyTasha wrote: Mon Jul 28, 2025 3:58 pm I love this series so much and wish the release gaps were... less frequent.
I think that's where Nintendo's almost pathological need to innovate and think of new gameplay hooks to "surprise and delight" players is actively a detriment, because that then leads to long gaps of nothing (Metroid, Kid Icarus, F-Zero, Star Fox, for example) and the occasional stinker (shout-outs to Paper Mario: Sticker Star)
then again, I have my own hot take about Star Fox, namely that literally everything the fandom makes is more interesting than anything Nintendo themselves would do. And yes, I am also talking about all the gay porn
I get not wanting to make the same stuff over and over again, but also, sometimes it would just be nice to have a new game that's pretty damn good, that maybe doesn't necessarily reinvent the entire genre or series, but is just fun to play.
Frankly, I'd be fine if the gameplay for the 2D games stayed similar to Dread, as I feel Dread represents the 2D series at its most refined. 3D, Prime without a doubt, because the last time they tried experimenting with the gameplay of a 3D game we got Other M. That is to this day the only Metroid game I have not finished and I have zero intentions to finish it because GOD.