Tabletop RPGs -- No, fur is not an armor bonus
Posted: Tue Jul 15, 2025 10:39 pm
So, for a long while now, I've been big on tabletop RPGs, because I'm a huge nerd. I'm pretty sure my first was Dungeons & Dragons 4th Edition, sometime in the early 2000s. The cool one. Nowadays, I hang out on a whole bunch of RPG communities, keeping an eye out for what sounds cool and what I'd like to play. I don't get to play as much as I'd like, but I try and run stuff whenever I can!
So, a lot of people associate this kind of thing with D&D. Personally, I'm not a huge fan of D&D; I'm not really into standard fantasy, and I have a lot of issues with how it plays, but this isn't the thread for that kind of thing. If you don't play a ton of these games, I want to make clear that there's hundreds, maybe thousands of these games, and I am absolutely positive that there's at least one that's the exact thing you want, whatever it is.
I've been in all kinds of games -- one I had a pretty good time with was set in Lolo De Puzlo's 70s-inspired alternate Earth setting. (I wish I could have stayed in longer, Lolo, schedules are a real asshole.) Right now I'm in a Mutants & Masterminds game, a game mostly about superheroes. I'm currently using Grairem, a 987 year old dragon sorcerer struggling up to keep up with super-powered threats of the modern age.
I also run stuff, too! Right now I'm running Prowlers & Paragons Ultimate, another superhero game that I kind of prefer for being a faster, generally easier to manage game. (I like superhero games.) My game is about a team of furry super-people based around Not Quite Atlanta, Georgia. Over time, they've discovered a cult dedicated to Apep, snake god of chaos, who is scheming to unravel the universe. Between fighting threats on Earth, the party sometimes enters a magical dimension where gods walk the land and Apep's essence sweeps forward like a dark miasma.
More than anything, what I really love is the roleplay aspect. I love making characters, I love having them interact, and I love having them get emotional about the things they care about. Pretty much all my OCs come from the RPGs I've been in, and it's basically the easiest way for me to really get creative about making them.
So, what all are you playing? What would you want to play, given the chance? What are you looking for out of your perfect game?
So, a lot of people associate this kind of thing with D&D. Personally, I'm not a huge fan of D&D; I'm not really into standard fantasy, and I have a lot of issues with how it plays, but this isn't the thread for that kind of thing. If you don't play a ton of these games, I want to make clear that there's hundreds, maybe thousands of these games, and I am absolutely positive that there's at least one that's the exact thing you want, whatever it is.
I've been in all kinds of games -- one I had a pretty good time with was set in Lolo De Puzlo's 70s-inspired alternate Earth setting. (I wish I could have stayed in longer, Lolo, schedules are a real asshole.) Right now I'm in a Mutants & Masterminds game, a game mostly about superheroes. I'm currently using Grairem, a 987 year old dragon sorcerer struggling up to keep up with super-powered threats of the modern age.
I also run stuff, too! Right now I'm running Prowlers & Paragons Ultimate, another superhero game that I kind of prefer for being a faster, generally easier to manage game. (I like superhero games.) My game is about a team of furry super-people based around Not Quite Atlanta, Georgia. Over time, they've discovered a cult dedicated to Apep, snake god of chaos, who is scheming to unravel the universe. Between fighting threats on Earth, the party sometimes enters a magical dimension where gods walk the land and Apep's essence sweeps forward like a dark miasma.
More than anything, what I really love is the roleplay aspect. I love making characters, I love having them interact, and I love having them get emotional about the things they care about. Pretty much all my OCs come from the RPGs I've been in, and it's basically the easiest way for me to really get creative about making them.
So, what all are you playing? What would you want to play, given the chance? What are you looking for out of your perfect game?