Re: The Art of the Green Herring
Posted: Wed Sep 10, 2025 7:35 am
A couple of updates since my last post! Among other things, I've published a BBS splash screen I made for Protoweb in March and entered into a demoparty compo in August, my entry into Evoke 2025, and a timely piece I posted in the wake of Bubsy 4D's announcement.
Yesterday, I posted a major new foray into art that's not ANSI art but adjacent to it: IBM EGA pixel art in its rarely-seen 640x350 mode, in the form of furry Pokémon art, complete with a non-Pokémon version so I can use the character outside the context of Pokémon. It took over a week because I was effectively figuring out my high-res drawing techniques as I went! You can read more about it on its page.
But most importantly, I now have an actual, proper reference sheet! Pixel art, of course, because why wouldn't it be? Don't be intimidated by the level of detail present; it's largely for my own benefit and any artists drawing me are invited to do so in their own styles!
Yesterday, I posted a major new foray into art that's not ANSI art but adjacent to it: IBM EGA pixel art in its rarely-seen 640x350 mode, in the form of furry Pokémon art, complete with a non-Pokémon version so I can use the character outside the context of Pokémon. It took over a week because I was effectively figuring out my high-res drawing techniques as I went! You can read more about it on its page.
But most importantly, I now have an actual, proper reference sheet! Pixel art, of course, because why wouldn't it be? Don't be intimidated by the level of detail present; it's largely for my own benefit and any artists drawing me are invited to do so in their own styles!
