Re: Gaming With Disabilities / Accessibility
Posted: Fri Sep 12, 2025 2:06 am
Battlefield does have radial indicators, but they're unfortunately games with very short Time To Kill so in most cases I can't orient myself fast enough with just the radial. Good advice with the right wall thing, I can maybe try to be conscious of that.ElTipejoLoco wrote: Fri Sep 12, 2025 12:32 am Does your particular variety of hearing loss mean you also can't benefit from bone conductivity audio devices? I use a pair of headphones that go slightly in front of the ear (that I wish were better designed to have some built-in way to keep them tight on my skull), as I've always been both hard of hearing and prone to ear infections, which means I'm mostly always having to play games exclusively via my left ear anyway.
I don't play competitively, though. Also, a lot of the time in FPSes I just sort of play by being up against walls on my characters' right anyway to minimize needing to rely on audio cues in my weaker ear anyway. All that aside, you could still check if there's options to enable some sort of radial indicator for incoming damage in the games you play.
I haven't been tested to see if I could use bone conductivity devices due to not having insurance that would cover such testing or devices. I have zero hearing in my right ear, like I got a hearing test and I couldn't even perceive a sound was being played in my right ear. The only sounds I picked up at all were so loud that I could hear them through the noise cancellation in my other ear. Was kinda freaky given that I went from completely normal hearing to that in a day.